Product Designer

Product Designer

Product Designer

🕥  Internship or “Alternance”, Full-time position
  • We are hiring our second product designer, joining Olivier’s team & working closely w/ Daniel (amazing concept artist) + Jasmine (alternante Product Design) + Makata studio (the best in the game)
  • Collaborating on a daily basis with a 8-people engineering team: 1 CTO, 2 web fullstack, 5 Unity Developers

📍  Paris 10 preferred, open to Remote (CET +/- 2h)

We will prioritise people that can visit Paris easily since we do quite a lot of guerrilla testing in the streets of the city.

But we have a flexible remote policy (aka. whatever works for you is okay). We just follow a few rules 👇

  • We have an office in Paris 10 (France). You can be permanently based there if you wish, but it’s completely optional.
  • You can work from home, whatever your country* We just ask you to be on the same timezone than your department (+/- 2H) for your permanent location. But you can work from elsewhere whenever you choose, unless your job is impacted.
  • You can travel to the HQs anytime you want or invest in your home setup. We got you covered with a confortable allowance.
💰  SMIC - 19k€
  • Salary: we offer the SMIC to our interns and alternants, whatever your age.

Why is this role awesome?

Work on a category defining product, between social and gaming. Joining us is the best way to:

  • Be part of a true product & design-centric company. We love our craft, everything we do is to create the best product, ever! You will never do useless stuff nor bad personas ;)
  • Tackle exciting new challenges like creating a product from scratch, being in charge of the whole user experience, collaborating with 3D artists, shaping new features to balance a 10x better utility with fun, getting to know deeply gen-z users & fostering social mechanics that improve inner-groups communication.
  • Be very early & have an impact on the app, the art, the user experience, the users, and the company. Surrounded by the 🐐 goat (= amazing concept artist/engineering/product teams) & shipping at the speed of light ⚡ (= more learning).
  • Bring virtual worlds to everyday people & make communication more alive. No need to be a gamer, just passionate about cracking these problems. More on our vision in
    Work at uKu
    Work at uKu

Meet your future manager (and the app)

... and find out how talkative he is! good news: you can either read or speed him up.. just sayin’ ;)

You will blossom if...

  • Product person - you are in between a Product Designer & a Product Manager, have an extra-ordinary track record (and portfolio), have a strong product sense, love talking to users, have a great style and understand business needs. Aka: there is not a week without you testing new apps, prototyping w/ code or motion design.
  • Creative & organised - you have a keen eye for details, love great design, know how to bring emotion & depth into users’ daily interactions while fighting for better processes. Aka: you are very creative & always diverge before pushing for a solution.
  • Growth mindset - you are passionate, curious and analytical. You are quick to identify potential issues and come up with a better plan. You leverage your creativity to find original and pragmatic solutions. Aka: you read, try, experiment & always find new smart solutions to user problems
  • Low ego, high impact - you are never satisfied with status quo, you fight for the best ideas to win but you know how to operate in a team, even disagree & commit when necessary. You are reliable, accountable and help the whole team win. Aka: you have an impact both at the individual & team level, people fight to have you with them
  • Excellent communicator - you are able to speak and write English fluently, summarise and present your ideas clearly, you know when to ask for help or give feedbacks. Aka: you never heard yet someone telling you “I don’t understand what you mean”
  • Shared values - you want to join an international and diverse team because you know that talent does not depend on the place you are born in. Aka: you thrive at the contact of diverse & passionate people

Who are we looking for?

We don’t care about your degrees or location, we are looking for the best people around here. Here is a few things we will seek:

  • The second Product Designer joining the product team (work closely w/ Daniel in charge of creative direction & arts + Jasmine alternante in Product Design + Olivier in charge of the product).
  • Love great design and wildly creative experiences. You know how to diverge with artists to create simple and emotional designs, bringing joy and delight to everyday communication. You’ll be in charge of the whole user experience & UI design of the app. You may draw flows, screens, some illustrations and “gameplays”. Bonus points if you love prototyping and your strong suit is interaction design.
  • Collaborate with Artists & Engineers towards solutions, balancing out creativity, pragmatism & polish. We are building a product that needs a strong core experience to win its market, we love polishing, but only the right things.
  • Fluent in 3D design. You know how to collaborate with talented concept artists, 3D modelers and animators. Joining us, you’ll be lucky enough to work with Daniel and Makata studio. Even better if you are able to design some assets yourself 😍.
  • Start with why & fantastic ability to understand users: we are huge believers in discovery practices. We want someone who knows how to ask good questions, use virtuous silence & observe them thoroughly to find the right opportunities. You care for more than design quality.
  • Good knowledge of delivery methods (Scrum, Scrumban, Kanban, Shape-Up) & an open-mind on the topic. At uku, we see our method like a product: we implement the minimal artefacts that solve our current problems.
  • Fluent english: written and spoken
  • Bonus points:
    • You are passionate about communication & social
    • You have prior experience working on games or mobile apps
    • You have already worked for gen-z users
    • You love talking to users (you can’t never have enough)
    • You love using Notion (our entire company is in it)
    • You have an analytical mind & are used to work with tools like Segment, June or Amplitude.


👩‍💻 Product stuff

⚙️  What is the current stack & tools?

Tech Stack & Tools

  • Front: Unity3d 2021.2, Unity Game Service running URP, Photon, React
  • Back: NodeJS, postgreSQL, Redis, Elastic
  • Unity Game Service: Cloud Build, Cloud Diagnostics, CCD
  • Multiplayer & Network: Photon PUN
  • Audio: Agora

Product tools

  • Knowledge mgmt: Notion
  • Design: Figma, Blender
  • Analytics: Segment, June, Amplitude
  • No-code:, Zapier, Typeform, Notion

👯‍♂️ What is the current team?
  • Product team: Olivier (CPO), Daniel (Concept Artist), You? (Product Designer)
  • Tech team: Hugo (CTO), Baptiste (FullStack Web Dev), Andres, Etienne, Mathias, Julien, Vincent (Unity Developers)
📱  Which platforms are you targeting?
  • Priority: iOS, Android, WebGL
  • Later: Desktop (Windows, Mac)
  • Maybe: Console?

🤔 How do we work on product?
  • Our fund is the team’s time. We should be sure to invest the right amount of time in the right opportunity, at all times.
  • We have more ideas to invest in, than time available. We invest according to our objectives & we fight to respect time allowances.
  • We know that every decision is a bet, it may work (but most probably it won’t). We always start small & improve ideas based on actual results.

👶  What stage is the product at?
  • We assembled in July 21 to try a few ideas, prototype and learn during the summer.
  • We pitched our vision to some of the best investors in the world and raised our pre-seed in Oct-Nov 21.
  • Since Nov 21, we are busy building the alpha of uKu and testing w/ users on a weekly basis. We are now a team of +10 passionate builders. Adding hundreds of users on the alpha of the app every month (👋 Tiktok and our 2K+ Discord community)

(As of the 28th of September 22)

🖖 How do we work?

🕵️  How do we interview people?

We are huge believers that these processes work both ways. We organise several steps for you to get to know us, the way we work, our values and expectations. And the other way around. Come as you are, with your questions and challenges. This process may vary a little depending on the specifics of a job...

  • Deep dive interview - 50 min call to deep dive on your role, past experiences, personality, wishes, and what resonates with you in our product. Usually happen with the future manager & 1 other team member.
  • Technical interview - 50 min call to deep dive on the test you received and completed. Reminder: there is no perfect answer, we are mainly interested in how you think & how proactive you are.
  • Founders call - 15 to 30 min call to meet the founders, get to know more about the vision and culture.

How long does it take?

  • After receiving you application, we will take the time to review it and get back to you within 5 working days.
  • Between the first call and last step, we usually take up to 2 weeks. It may take longer depending on external factors but we will always try to say it upfront. As a matter a fact, we are a startup, time is our enemy and we try to move fast.
🤩 What do we look for in teammates?
  • Diverse: you should know that we are a diverse team (and we cherish it). Half the team is Colombian, the other half is French. Our natives languages are Spanish & French but we speak English between us.
  • Dedicated: we are on the mission of inventing a new category, between social and game, to create a sense of belonging. We have a bold vision and will prioritise ambitious, autonomous and passionate people.
  • Growing: we value candidates with a growth mindset, low ego and fighting respectfully for the best ideas to win. Being accountable and proactive is a requirement.
  • Product-driven: you will feel at home if you obsess about users’ needs, outstanding design & experiences, and best in class execution. We created a product driven company.
👩‍💻 How do we build products?

Focus & Speed are our superpowers!

  • We have a bold vision but to get there, we need to test with users every week until we find our product-market-fit.
  • We form ideas following our
    Product Principles
    , this is the focus part.
  • We ship code following our
    Tech Principles
    , this is the high-speed part.
💰  Have you raised money?

Yes! But we are not announcing specifics yet.

We are lucky to have some of the best investors in social involved in our mission, from France to the US. We raised our pre-seed in Nov 21 and busy building the team & the alpha since then.

📍 Where do we work?

We have a flexible remote policy (aka. whatever works for you is okay). We just follow a few rules 👇

  • We have an office in Paris 10 (France). You can be permanently based there if you wish, but it’s completely optional.
  • You can work from home, whatever your country* We just ask you to be on the same timezone than your department (+/- 2H) for your permanent location. But you can work from elsewhere whenever you wish, unless your job is impacted.
  • You can travel to the HQs anytime you want or invest in your home setup. We got you covered with a confortable allowance.
😎 What are the perks & benefits?

Our focus with perks & benefits is to offer everything teammates need to do their best, healthiest work and keep developing their craft.

  • 🏡  Work Remotely: very flexible remote policy (see above “Where do we work?”)
  • 💰 Competitive package: we offer Parisian salaries & meaningful equity whatever the place you live in.
  • 🏖️ Vacation: 10 days off, in addition of the 25 French days.
  • 🤒 Free Health Insurance: modern health insurance (Alan in France & other providers elsewhere via Deel). Flexible sick leave & parental leave.
  • 💻 Home office setup: a dedicated budget for remote setup and the latest hardware.
  • 💬 Free English Classes: if needed, we offer free classes for you to feel confortable and able to voice your ideas.

Wtf is uKu?

- learn more about our mission

- promise, we’re cool people ;)

- it’s sooooo LIT!

uKu © 2022 — Made between Paris & Medellin — Built with Notion & Super